Derik T., Motion Designer

Motion Design

Derik T.

One move, done properly.

Derik T. is a motion designer who treats animation as a last resort and restraint as a creative act. The work is systems rather than showreels: a single behaviour, defined precisely, that a brand can use for years.

A decade in broadcast design came first — channel idents, title sequences, a great many swooshes — followed by a deliberate move towards doing less. Derik now spends most of a project deciding what shouldn't move.

Selected Work
Vela — the mark's reveal shown all at once: a yellow V on black with frame outlines nested around it

Vela — Motion Design, 2025

The Reveal

A motion system built on one behaviour — a single line opening into the frame — and used unchanged from cinema idents to pitch decks. The decision not to animate anything else was the design.

Tessel — exploded view of the speaker, its parts floating in a line on blush pink

Tessel — Motion Design, 2025

Sixty Seconds, One Axis

Choreography for an all-CGI launch film. The speaker comes apart along one axis, holds, and returns — one move, sixty seconds, no camera tricks.

Opening Titles — a conference audience in silhouette beneath a vast angled screen of red, coral and white geometric shapes

Independent Work — Conference Titles, 2024

Opening Titles

Ninety-second opening titles for a design conference, built on one rule — every shape enters from the left and leaves by the right — and played on a forty-metre stage screen.

Channel Idents — a broad ribbon in coral and cream sweeping across a deep teal background

Independent Work — Broadcast, 2023

Channel Idents

Twelve idents for an arts television channel: one ribbon of colour, folding differently each time. On air for three years.

Within the Collective

Derik typically leads the motion layer of an identity — how a mark arrives, how a page changes, what a brand does when it moves — and any film where the design is doing the performing. Derik works with V. to find the one behaviour worth building, and with the collective's 3D artists and sound designers to make it feel inevitable.

All project enquiries are handled by Creative Director V. through Influence Design Studio.

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